One of my goals during the first half of my sabbatical is to reach Legend rank at Hearthstone.
I have been playing and enjoying the game for a while now, I am not the best player but I think I am reaching a decent level for the amount of practice I have.
And that’s the problem: the amount of time available, not only to practice but simply to play.
The principle is quite simple: you play a game against another player and either you win and get a star or lose and lose a star. When you win three games in a row, you enter a “streak” and from there each victory brings two stars until you lose one game. There are 25 ranks to reach Legend, and each tier of five ranks becomes a bit harder:
- 25-21: 2 stars per rank
- 20-16: 3 stars per rank
- 15-11: 4 stars per rank
- 10-6: 5 stars per rank
- 5-1: 5 stars per rank, no more streaks.
To reach rank five from 25 you need 70 stars, while to reach legend from rank five you need only 25. The streak system though means that from rank 25 to five you can make progress even if you only win 50% of your games, given that winning three in a row gets you four stars, and losing three then loses only three. With a 60% win rate (which is considered rather good for an amateur), and assuming you hit the streak a decent amount of time, my experience shows that you need to play about 130 games to reach rank 5.
From rank 5, no more streaks, which means that you absolutely need to win more than 50% of the time to progress. and also that with the same 60% win rate, you’ll need to play 125 games to win 75 (60%) and lose 50 for a differential of 25 stars won.
So, here’s why I have not been able to get to legend yet, and rarely past rank 5: playing 130 games in a month, or about 4 to 5 per day in average is something I can do, but twice as much so far has been impossible. Regardless of skill, Hearthstone is a game that rewards intensive play.
I reached rank 5 last night, let’s see how it goes…